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游戏资源贴

转载自:http://www.gamedev.net/community/forums/topic.asp?topic_id=324643

Ok, so the point of this thread is simple -- to list as many free resources as possible that people can use for their contest entries.



Graphics Engines

Ogre 3D

Nebula Device

Jad (formerly Haddd)

Irrlicht

Haaf's Game Engine (hardware accelerated 2D games engine)

Axiom 3D (OGRE for .NET)

TrueVision

Revolution3D

Genesis3D

Crystal Space 3D

Panda3D

Quake 3 Source Code

Quake 2 Source Code

Quake 2 (complete sources)

Tenebrae (Quake with per pixel lights and shaders)

Wild Magic (David Eberly's engine)

Apocalyx

ClanLib Game SDK

DevLib

kjAPI

Portable Game Library (PLIB)

RealmForge GDK

Delta3D

G3D

NeoEngine

QuakeForge

XEngine

Yake

Kyra Sprite Engine





Libraries

Free Game Development Libraries (external list)

Graphics:

Crazy Eddie's GUI system

Cal3D (character animation library)

GLFW (OpenGL Framework)

GLee (OpenGL easy extension library)

DevIL

Game Texture Loader

SDL

Cpw (another OGL framework)

Allegro

Open Scene Graph

Corona

Titan

SFont

CxImage

CImg

FreeImage

BMF_Font

BFont

FreeType (font rendering library)

PaintLib

GLEW (OpenGL extension wrangler library)

gluX

GLUT

FreeGLUT

Open Inventor

FTGL (OpenGL Font Library

nVidia Scene Graph SDK

OpenSG

ParaGUI

LibUFO (OpenGL GUI Toolkit)

GPUmesh

GNU Triangulated Surface Library

libASE

lib3DS

GLOD (Geometric Level of Detail for OpenGL)

Video:

FFmpeg

Dirac

Theora

XviD

Networking:

RakNet

OpenTNL (Torque network library)

HawkNL

OpenPlay

ReplicaNet

Game Networking Engine

Sound:

FMOD

OpenAL

Audiere

BASS

libsndfile

Ogg Vorbis

Physics and Collision:

Open Dynamics Engine (ODE)

Tokamak

Newton Game Dynamics

NovodeX SDK

Physical

True Axis

Open Dynamics Framework

ColDet (Free 3D Collision Detection Library)

Opcode

RAPID

FreeSOLID

V-Collide

Scripting and XML:

Python

IronPython

Lua

AngelScript

CInt

EOS

GameMonkey Script

Guile

IO

javascript

Squirrel

Small

Ruby

Tcl

Perl

LibXML

TinyXML

Expat

Apache XML libraries

ezXML

Compression and File Systems:

zlib

bzip2

LZMA SDK

LZO

PhysicsFS

#ZipLib (native C# archive library)

SharpFS (native C# VFS)

unrarlib

ZipArchive



Note: Much of the above lists (but not all) were taken from this page, maintained by Kylotan here.



Applications and Utilities:

Development Environments:

Visual Studio 2005 Express

Code::Blocks IDE

Dev-C++

SharpDevelop

ActivePython

Graphics Development:

gDEBugger

FX Composer

RenderMonkey

NVIDIA SDK

ATI Radeon SDK

DirectX Developer Center

NVIDIA Cg

Sh (shader language)

Modeling:

SoftImage|XSI Mod Tool

Milkshape 3D (not free, $25)

Wings 3D

Blender

Anim8or

DeleD

World Building:

Quake Army Knife (QuArK)

GtkRadiant

Getic3D

Audio:

ModPlug

Audacity

SynthEdit

Buzz Machines

KVR Audio (not actually software, but has tons of links)

Images:

Paint.NET (excellent free image editor)

The GIMP

BMFont (font texture generator)



Media

Textures:

Transmogrifying Textures Vol. I (NVIDIA)

Mayang's Free Textures

3D Cafe's Free Textures

Absolute Background Textures Archive

Image * After

Media Link's Free Backgrounds and Textures

Free Game Textures

Seamless Textures -- Absolute Cross

3D Millenium Free Textures

Pixel Poke

The Texture Studio

Textures

Marlin Studios

Free Foto

Free Textures

Free Textures

MorgueFile

Psionic3D

Models:

3D Millenium Free Models

Polycount

Marlin Studios

Free 3D Model Collections

Free 3D Models

Digital Animators Models

Psionic3D

Free 3D Models for 3D Studio Max

Sprites

This thread has lots...and lots...and lots...

Sounds:

SFX and Music Resources (another long GDNet post)

Jamendo (Creative Commons licensed music)

A1 Free Sound Effects

Sound Effects

Tintagel's Free Sound File Archive

Free Sound Effects

Sound Hunter

Wav Sound Complete Archive

deusX Sound Design

FindSounds (sound search engine)

Absolute Sound Effects Archive





That's all I've got for now. Still need plenty of resources in the art and music department...free sounds, free textures, free models, free music, and of course, many more utilities.



[Edited by - Sneftel on August 30, 2007 9:24:18 AM]

转载于:https://www.cnblogs.com/billin/archive/2011/09/21/2184285.html

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