torch.mul(a, b) 是矩阵 对应位相乘,即点乘操作, a和b的维度必须相等,a的维度是(1,2), 则b的维度必须是(1,2), 返回还是(1,2)的矩阵
torch.mm(a,b)是矩阵a和b矩阵相乘,a的维度是(1,2),b的维度是(2,3),返回是(1,3)的矩阵
torch.bmm(a,b)是矩阵a和b在维度1、2上矩阵相乘,一般要求是 三维矩阵,a的维度是(64,1,2),b的维度是(64,2,3)返回的是(64,1,3)矩阵
import torchif __name__ == "__main__":x = torch.ones(1, 2)y = torch.ones(1, 2) * 2z = torch.mul(x, y)print("torch.mul() example ")print("x.shape is ", x.shape) print("y.shape is ", y.shape)print("z.shape is ", z.shape) ## [1, 2]x = torch.ones(1, 2)y = torch.ones(2, 3) z = torch.mm(x, y)print("torch.mm() example ")print("x.shape is ", x.shape)print("y.shape is ", y.shape)print("z.shape is ", z.shape) ## [1,3]x = torch.randn(64, 1, 2)y = torch.randn(64, 2, 3)z = torch.bmm(x, y)print("torch.bmm example ")print("x.shape is ", x.shape)print("y.shape is ", y.shape)print("z.shape is ", z.shape) ## [64, 1, 3]