背景:
用户操作鼠标,涉及的动作有左击、右击、双击。每种动作对应一种状态,状态的切换对应着不同的鼠标点击事件。
类图:
状态接口类:
/*** 状态接口**/ public interface State {public void change(); }
鼠标移入类:
public class MouseoverState implements State{public void change(){System.out.println("鼠标移入了。");} }
鼠标移出类:
public class MouseoutState implements State{public void change() {System.out.println("鼠标移出了。");} }
鼠标类:
// 被观察者 public class Mouse extends Observable{public enum STATE {MOUSEOVER,MOUSEOUT};private State state ;public State getState() {return state;}public void setState(State state) {System.out.println("鼠标状态发生了变化。");this.state = state;setChanged() ;notifyObservers(state);} }
用户操作类:
/*** 操作类,同时也是观察者**/ public class User implements Observer{@Overridepublic void update(Observable o, Object arg) {// TODO Auto-generated method stubState state = (State)arg ;state.change() ;}}
调用类:
public class Main {public static void main(String[] args) {User user = new User() ;Mouse mouse = new Mouse();State state = new MouseoutState() ;// 添加被观察者 mouse.addObserver(user);// 状态被改变 mouse.setState(state);} }
如有不当之处,请给我留言,方便交流与讨论。